Flintlock: Siege of Dawn

    Walter Cronkite, Ron Burgundy, April O'Neal, and now – you. Congratulations – you all are now official members of the gaming press! Your first assignment is to interview the creators of Flintlock: Siege of Dawn and find out more about this upcoming Game Pass release for a future feature posted right here in r/Xbox.

    What's that? You think there should be compensation for your effort? You're in luck news jockey, the selected questions will also receive three months of game pass ultimate – each, where you too will be able to join the adventure in Flintlock, or any of dozens of other games.

    That's it, so hit the beat and ask A44 Studios anything Flintlock related. Five of your questions will be forwarded directly to the development team for reply. Successful entries will be directly related to the game or its development, and judged base on reception in this thread and mod and developer review.

    It's your big break!

    • This thread is in contest sort mode – hiding vote scores and randomizing their order
    • Upvote inciteful or interesting questions – this will be a contributing but not determining factor
    • Entry period closes Tuesday July 9th @ 12pm ET
    • Winners will be announced with the full interview the week of release
    • Flintlock Siege of Dawn release date is July 18th

    Posted by F0REM4N

    12 Comments

    1. Laughing__Man_ on

      I want to know what their main influence was (For this and Ashen) and the decision to keep going with soulslite. (We have seen a ton lately so I am curious of the factors that swayed them into steering into it more then just RPG)

      Side note, I loved in Ashen how your home base evolved and grew as you progressed in the game, really enjoyed returning to a place I knew maturing and repairing.

    2. Did they play Remnant ? As it’s quit similar. They might have a winner in their hands!

    3. ladyofthelake8008 on

      How did they come up with the design for the cute fox thing (sorry not sure whar its called)

    4. IvnN7Commander on

      What visual modes will be available on current gen consoles? And what resolutions and frame rates will the game target on those modes, specifically on the Xbox Series S?

    5. How has the game changed since the original concept?
      Was the genre or setting different?

    6. What drove you to the decision for Nor’s purpose (defeating the gods) over other stories? Were games like God of War and Hades part of the inspiration, or were there more real world mythos related inspirations that made the choice for you?

    Leave A Reply